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| :*[http://www.lcdwiki.com/16x32_English_font_modulo_description '''16x32 English font modulo description'''] | | :*[http://www.lcdwiki.com/16x32_English_font_modulo_description '''16x32 English font modulo description'''] |
| :*[http://www.lcdwiki.com/24x48_English_font_modulo_description '''24x48 English font modulo description'''] | | :*[http://www.lcdwiki.com/24x48_English_font_modulo_description '''24x48 English font modulo description'''] |
| | :*[http://www.lcdwiki.com/32x64_English_font_modulo_description '''32x64 English font modulo description'''] |
| | :*[http://www.lcdwiki.com/48x96_English_font_modulo_description '''48x96 English font modulo description'''] |
| | :*[http://www.lcdwiki.com/64x128_English_font_modulo_description '''64x128 English font modulo description'''] |
|
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|
|
| |
|
| |
|
| |
| *'''6x12 English font modulo description'''
| |
| :The size settings are as shown below:
| |
| :[[File:Module-010.jpg|750px]]
| |
| :The modulo data is as follows (click to open):
| |
| ::[http://www.lcdwiki.com/res/PublicFile/6x12_ASCII_data.txt '''6x12 English ASCII modulo data''']
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| static void LCD_Show_1206_char(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 mode)
| |
| {
| |
| u8 temp;
| |
| u8 pos,t;
| |
| u16 colortemp=POINT_COLOR;
| |
| num=num-' ';//Get the offset value
| |
| LCD_SetWindows(x,y,x+6-1,y+12-1);//Set a single text display window
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| for(pos=0;pos<12;pos++)
| |
| {
| |
| temp = asc2_1206[num][pos];//Call 1206 font, you need to take the model definition
| |
| for(t=0;t<6;t++)
| |
| {
| |
| if(temp&0x80)
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
| |
| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| temp<<=1;
| |
| }
| |
|
| |
| }
| |
| }
| |
| else//Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| for(pos=0;pos<12;pos++)
| |
| {
| |
| temp = asc2_1206[num][pos];//Call 1206 font, you need to take the model definition
| |
| for(t=0;t<6;t++)
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(temp&0x80)
| |
| {
| |
| LCD_DrawPoint(x+t,y+pos);//Draw a point
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| POINT_COLOR=colortemp;
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen
| |
| <nowiki>}</nowiki>
| |
| }}
| |
|
| |
| *'''8x16 English font modulo description'''
| |
| :The size settings are as shown below:
| |
| :[[File:Module-011.jpg|750px]]
| |
| :The modulo data is as follows (click to open):
| |
| ::[http://www.lcdwiki.com/res/PublicFile/8x16_ASCII_data.txt '''8x16 English ASCII modulo data''']
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| static void LCD_Show_1608_char(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 mode)
| |
| {
| |
| u8 temp;
| |
| u8 pos,t;
| |
| u16 colortemp=POINT_COLOR;
| |
| num=num-' ';//Get the offset value
| |
| LCD_SetWindows(x,y,x+8-1,y+16-1);//Set a single text display window
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| for(pos=0;pos<16;pos++)
| |
| {
| |
| temp = asc2_1608[num][pos];//Call 1608 font, you need to take the model definition
| |
| for(t=0;t<8;t++)
| |
| {
| |
| if(temp&0x80)
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
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| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| else//Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| for(pos=0;pos<16;pos++)
| |
| {
| |
| temp = asc2_1608[num][pos];//Call 1608 font, you need to take the model definition
| |
| for(t=0;t<8;t++)
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(temp&0x80)
| |
| {
| |
| LCD_DrawPoint(x+t,y+pos);//Draw a point
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| POINT_COLOR=colortemp;
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen
| |
| <nowiki>}</nowiki>
| |
| }}
| |
|
| |
| *'''12x24 English font modulo description'''
| |
| :The size settings are as shown below:
| |
| :[[File:Module-012.jpg|750px]]
| |
| :The modulo data is as follows (click to open):
| |
| ::[http://www.lcdwiki.com/res/PublicFile/12x24_ASCII_data.txt '''12x24 English ASCII modulo data''']
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| static void LCD_Show_2412_char(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 mode)
| |
| {
| |
| u16 temp;
| |
| u8 pos,t;
| |
| u16 colortemp=POINT_COLOR;
| |
| num=num-' ';//Get the offset value
| |
| LCD_SetWindows(x,y,x+12-1,y+24-1);//Set a single text display window
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| for(pos=0;pos<24;pos++)
| |
| {
| |
| temp = (asc2_2412[num][pos*2]<<8)<nowiki>|</nowiki>asc2_2412[num][pos*2+1];//Call 2412 font, you need to take the model definition
| |
| for(t=0;t<12;t++)
| |
| {
| |
| if(temp&0x8000)
| |
| {
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| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
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| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| else//Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| for(pos=0;pos<24;pos++)
| |
| {
| |
| temp = (asc2_2412[num][pos*2]<<8)<nowiki>|</nowiki>asc2_2412[num][pos*2+1];//Call 2412 font, you need to take the model definition
| |
| for(t=0;t<12;t++)
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(temp&0x8000)
| |
| {
| |
| LCD_DrawPoint(x+t,y+pos);//Draw a point
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| POINT_COLOR=colortemp;
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen
| |
| <nowiki>}</nowiki>
| |
| }}
| |
|
| |
| *'''16x32 English font modulo description'''
| |
| :The size settings are as shown below:
| |
| :[[File:Module-013.jpg|750px]]
| |
| :The modulo data is as follows (click to open):
| |
| ::[http://www.lcdwiki.com/res/PublicFile/16x32_ASCII_data.txt '''16x32 English ASCII modulo data''']
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| static void LCD_Show_3216_char(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 mode)
| |
| {
| |
| u16 temp;
| |
| u8 pos,t;
| |
| u16 colortemp=POINT_COLOR;
| |
| num=num-' ';//Get the offset value
| |
| LCD_SetWindows(x,y,x+16-1,y+32-1);//Set a single text display window
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| for(pos=0;pos<32;pos++)
| |
| {
| |
| temp = (asc2_3216[num][pos*2]<<8)<nowiki>|</nowiki>asc2_3216[num][pos*2+1];//Call 3216 font, you need to take the model definition
| |
| for(t=0;t<16;t++)
| |
| {
| |
| if(temp&0x8000)
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
| |
| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| temp<<=1;
| |
| }
| |
|
| |
| }
| |
| }
| |
| else//Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| for(pos=0;pos<32;pos++)
| |
| {
| |
| temp = (asc2_3216[num][pos*2]<<8)<nowiki>|</nowiki>asc2_3216[num][pos*2+1];//Call 3216 font, you need to take the model definition
| |
| for(t=0;t<16;t++)
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(temp&(0x8000))
| |
| {
| |
| LCD_DrawPoint(x+t,y+pos);//Draw a point
| |
| }
| |
| temp<<=1;
| |
| }
| |
| }
| |
| }
| |
| POINT_COLOR=colortemp;
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen
| |
| <nowiki>}</nowiki>
| |
| }}
| |
|
| |
|
| == <font color="blue">Chinese character modulo</font> == | | == <font color="blue">Chinese character modulo</font> == |
| '''Important note''' | | *'''[[#Chinese character modulo|Important note]]''' |
| :1.When displaying Chinese characters, the modulo data is obtained by querying the GBK code that needs to display Chinese characters; | | :1.When displaying Chinese characters, the modulo data is obtained by querying the GBK code that needs to display Chinese characters; |
| :2.After the Chinese character is successfully modulo, the corresponding relationship between the Chinese character GBK code and the modulo data is saved through an array of structures. | | :2.After the Chinese character is successfully modulo, the corresponding relationship between the Chinese character GBK code and the modulo data is saved through an array of structures. |
Line 355: |
Line 138: |
| char Msk[128]; //Store Chinese character modulo data | | char Msk[128]; //Store Chinese character modulo data |
| }typFNT_GB32; //Structure name can be defined by yourself | | }typFNT_GB32; //Structure name can be defined by yourself |
| }}
| |
| :4.For the definition of the structure array, see the description of the Chinese character modulo for each size below;
| |
|
| |
|
| '''16x16 Chinese font modulo description'''
| | \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ |
| :The size settings are as shown below:
| | //48x48 Chinese font structure definition |
| :[[File:Module-014.jpg|750px]]
| | typedef struct |
| :After the modulo is successful, you need to define the following structure array to store the modulo data (see the important note above for the structure definition):
| |
| {{code|1=
| |
| const typFNT_GB16 tfont16[]=
| |
| { | | { |
| "中",0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x3F,0xF8,0x21,0x08,0x21,0x08,0x21,0x08,
| | unsigned char Index[2]; //Store Chinese character GBK code |
| 0x21,0x08,0x21,0x08,0x3F,0xF8,0x21,0x08,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,
| | char Msk[288]; //Store Chinese character modulo data |
| <nowiki>}</nowiki>;
| | }typFNT_GB48; //Structure name can be defined by yourself |
| }}
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| void GUI_DrawFont16(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
| |
| {
| |
| u8 i,j;
| |
| u16 k;
| |
| u16 HZnum;
| |
| u16 x0=x;
| |
| HZnum=sizeof(tfont16)/sizeof(typFNT_GB16); //Automatic statistics of the number of Chinese characters
| |
| for (k=0;k<HZnum;k++)
| |
| {
| |
| if((tfont16[k].Index[0]==*(s))&&(tfont16[k].Index[1]==*(s+1))) | |
| {
| |
| LCD_SetWindows(x,y,x+16-1,y+16-1);
| |
| for(i=0;i<16*2;i++)
| |
| {
| |
| for(j=0;j<8;j++)
| |
| {
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| if(tfont16[k].Msk[i]&(0x80>>j))
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
| |
| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| }
| |
| else //Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(tfont16[k].Msk[i]&(0x80>>j))
| |
| {
| |
| LCD_DrawPoint(x,y);//Draw a point
| |
| }
| |
| x++;
| |
| if((x-x0)==16)
| |
| {
| |
| x=x0;
| |
| y++;
| |
| break;
| |
| }
| |
| }
| |
| }
| |
| }
| |
| }
| |
| continue; //Find the corresponding dot matrix font to exit immediately, to prevent the impact of multiple Chinese characters repeated modulo
| |
| }
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen
| |
| }
| |
| }} | | }} |
|
| |
|
| '''24x24 Chinese Chinese font modulo description''' | | *'''The different sizes of Chinese modulo description''' |
| :The size settings are as shown below: | | :*[http://www.lcdwiki.com/16x16_Chinese_font_modulo_description '''16x16 Chinese font modulo description'''] |
| :[[File:Module-015.jpg|750px]]
| | :*[http://www.lcdwiki.com/24x24_Chinese_font_modulo_description '''24x24 Chinese font modulo description'''] |
| :After the modulo is successful, you need to define the following structure array to store the modulo data (see the important note above for the structure definition):
| | :*[http://www.lcdwiki.com/32x32_Chinese_font_modulo_description '''32x32 Chinese font modulo description'''] |
| {{code|1=
| | :*[http://www.lcdwiki.com/48x48_Chinese_font_modulo_description '''48x48 Chinese font modulo description'''] |
| const typFNT_GB24 tfont24[]=
| |
| {
| |
| "中",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x10,0x00,0x00,0x10,0x00,0x00,
| |
| 0x10,0x00,0x10,0x10,0x18,0x1F,0xFF,0xF8,0x18,0x10,0x18,0x18,0x10,0x18,0x18,0x10,
| |
| 0x18,0x18,0x10,0x18,0x18,0x10,0x18,0x18,0x10,0x18,0x1F,0xFF,0xF8,0x10,0x10,0x10,
| |
| 0x00,0x10,0x00,0x00,0x10,0x00,0x00,0x10,0x00,0x00,0x10,0x00,0x00,0x18,0x00,0x00,
| |
| 0x18,0x00,0x00,0x18,0x00,0x00,0x00,0x00,
| |
| <nowiki>}</nowiki>;
| |
| }}
| |
| :The function is defined as follows:
| |
| {{code|1=
| |
| void GUI_DrawFont24(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
| |
| {
| |
| u8 i,j;
| |
| u16 k;
| |
| u16 HZnum;
| |
| u16 x0=x;
| |
| HZnum=sizeof(tfont24)/sizeof(typFNT_GB24); //Automatic statistics of the number of Chinese characters
| |
| for (k=0;k<HZnum;k++)
| |
| {
| |
| if((tfont24[k].Index[0]==*(s))&&(tfont24[k].Index[1]==*(s+1)))
| |
| {
| |
| LCD_SetWindows(x,y,x+24-1,y+24-1);
| |
| for(i=0;i<24*3;i++)
| |
| {
| |
| for(j=0;j<8;j++)
| |
| {
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| if(tfont24[k].Msk[i]&(0x80>>j))
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
| |
| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| }
| |
| else //Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(tfont24[k].Msk[i]&(0x80>>j))
| |
| {
| |
| LCD_DrawPoint(x,y);// Draw a point
| |
| }
| |
| x++;
| |
| if((x-x0)==24)
| |
| {
| |
| x=x0;
| |
| y++;
| |
| break;
| |
| }
| |
| }
| |
| }
| |
| }
| |
| }
| |
| continue; //Find the corresponding dot matrix font to exit immediately, to prevent the impact of multiple Chinese characters repeated modulo
| |
| }
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);// Restore window to full screen
| |
| }
| |
| }}
| |
| | |
| '''32x32 Chinese Chinese font modulo description''' | |
| :The size settings are as shown below:
| |
| :[[File:Module-016.jpg|750px]]
| |
| :After the modulo is successful, you need to define the following structure array to store the modulo data (see the important note above for the structure definition): | |
| {{code|1=
| |
| const typFNT_GB32 tfont32[]=
| |
| {
| |
| "中",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x80,0x00,
| |
| 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,
| |
| 0x08,0x01,0x80,0x30,0x0F,0xFF,0xFF,0xF0,0x0C,0x01,0x80,0x20,0x0C,0x01,0x80,0x20,
| |
| 0x0C,0x01,0x80,0x20,0x0C,0x01,0x80,0x20,0x0C,0x01,0x80,0x20,0x0C,0x01,0x80,0x20,
| |
| 0x0C,0x01,0x80,0x20,0x0C,0x01,0x80,0x20,0x0F,0xFF,0xFF,0xE0,0x0C,0x01,0x80,0x20,
| |
| 0x0C,0x01,0x80,0x20,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,
| |
| 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,
| |
| 0x00,0x01,0x80,0x00,0x00,0x01,0x80,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
| |
| <nowiki>}</nowiki>;
| |
| }}
| |
| :The function is defined as follows: | |
| {{code|1=
| |
| void GUI_DrawFont32(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
| |
| {
| |
| u8 i,j;
| |
| u16 k;
| |
| u16 HZnum;
| |
| u16 x0=x;
| |
| HZnum=sizeof(tfont32)/sizeof(typFNT_GB32); //Automatic statistics of the number of Chinese characters
| |
| for (k=0;k<HZnum;k++)
| |
| {
| |
| if ((tfont32[k].Index[0]==*(s))&&(tfont32[k].Index[1]==*(s+1)))
| |
| {
| |
| LCD_SetWindows(x,y,x+32-1,y+32-1);
| |
| for(i=0;i<32*4;i++)
| |
| {
| |
| for(j=0;j<8;j++)
| |
| {
| |
| if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display
| |
| {
| |
| if(tfont32[k].Msk[i]&(0x80>>j))
| |
| {
| |
| Lcd_WriteData_16Bit(fc);
| |
| }
| |
| else
| |
| {
| |
| Lcd_WriteData_16Bit(bc);
| |
| }
| |
| }
| |
| else //Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content
| |
| {
| |
| POINT_COLOR=fc;
| |
| if(tfont32[k].Msk[i]&(0x80>>j))
| |
| {
| |
| LCD_DrawPoint(x,y);// Draw a point
| |
| }
| |
| x++;
| |
| if((x-x0)==32)
| |
| {
| |
| x=x0;
| |
| y++;
| |
| break;
| |
| }
| |
| }
| |
| }
| |
| }
| |
| }
| |
| continue; //Find the corresponding dot matrix font to exit immediately, to prevent the impact of multiple Chinese characters repeated modulo
| |
| }
| |
| LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);// Restore window to full screen
| |
| }
| |
| }}
| |
|
| |
|
| [[#top|BACK TO TOP]] | | [[#top|BACK TO TOP]] |
Molding software configuration
The font modulo software used in the test example is PCtoLCD2002. For detailed instructions on its use, see the following document:
PCtoLCD2002 Instructions for use
The PCtoLCD2002 software is specifically set as follows:
- Mode needs to select 字符模式
- Fonts can be selected according to needs, such as selection 宋体
- The word width and word height can be selected according to the needs. The font sizes commonly used in Chinese and English are as follows:
- Chinese (word width x word height):16x16、24x24、32x32、48x48
- English (character x word height):6x8、6x12、8x16、12x24、16x32、24x48(The corresponding font size needs to be set to respectively12x8、12x12、16x16、24x24、32x32、48x48)
- Modify the dot matrix size can be set according to requirements, generally set to 0
- There are many situations in the Chinese and English font option setting. Different settings and different code processing methods.
- Here is an example of the following settings, the subsequent function code is written based on this setting.
- Dot matrix format select 阴码
- Modal mode select 逐行式
- Molding trend select 顺向(高位在前)
- Output number system select 十六进制数
- Custom format select C51格式
Bottom support function
- The function implementation differs depending on the driver IC (different drive ICs set coordinate values with different commands and principles),
- but the principle is basically the same, setting the start and end coordinates and setting a display area.
- Examples are as follows (ILI9341 as an example)
void LCD_SetWindows(u16 xStar, u16 yStar,u16 xEnd,u16 yEnd)
{
LCD_WR_REG(lcddev.setxcmd);
LCD_WR_DATA(xStar>>8);
LCD_WR_DATA(0x00FF&xStar);
LCD_WR_DATA(xEnd>>8);
LCD_WR_DATA(0x00FF&xEnd);
LCD_WR_REG(lcddev.setycmd);
LCD_WR_DATA(yStar>>8);
LCD_WR_DATA(0x00FF&yStar);
LCD_WR_DATA(yEnd>>8);
LCD_WR_DATA(0x00FF&yEnd);
LCD_WriteRAM_Prepare(); //Start writing to GRAM
}
- This function is to set the pixel color value into GRAM, and then display it
- Examples are as follows (ILI9341 as an example)
void Lcd_WriteData_16Bit(u16 Data)
{
LCD_CS_CLR;
LCD_RS_SET;
SPI_WriteByte(SPI2,Data>>8);
SPI_WriteByte(SPI2,Data);
LCD_CS_SET;
}
- In fact, the LCD_SetWindows function and the Lcd_WriteData_16Bit function are used to display a pixel.
- Examples are as follows (ILI9341 as an example)
void LCD_DrawPoint(u16 x,u16 y)
{
LCD_SetCursor(x,y);//Set the cursor position
Lcd_WriteData_16Bit(POINT_COLOR);
}
English character modulo
- 1.Because in the program, the English characters that need to be displayed are searched according to the ASCII offset,
- so the entire set of ASCII characters needs to be modeled.
- 2.If you do not need to use a character, you can set the modulo data of the character to {0},
- as shown in the following example (take 6x8 size characters as an example)
const unsigned char asc2_0806[95][8]={
... //This example is omitted, the actual application needs to be added
{0},/*"2",18*/ Do not use number 2
{0x00,0x00,0x78,0xB0,0x08,0x88,0x70,0x00},/*"3",19*/
{0x00,0x00,0x30,0x50,0x90,0x78,0x10,0x00},/*"4",20*/
{0},/*"5",21*/ Do not use number 5
{0x00,0x00,0x70,0x80,0xF8,0x88,0x70,0x00},/*"6",22*/
{0},/*"7",23*/ Do not use number 7
{0x00,0x00,0xF8,0x88,0x70,0x88,0x78,0x00},/*"8",24*/
{0},/*"9",25*/ Do not use number 9
... //This example is omitted, the actual application needs to be added
}
- 3.The ASCII characters are as follows (the first space is also included):
- ASCII characters: !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~
- 4.The English modulo data fonts are all Default
- The different sizes of English character modulo description
Chinese character modulo
- 1.When displaying Chinese characters, the modulo data is obtained by querying the GBK code that needs to display Chinese characters;
- 2.After the Chinese character is successfully modulo, the corresponding relationship between the Chinese character GBK code and the modulo data is saved through an array of structures.
- 3.The structure is defined as follows:
//16x16 Chinese font structure definition
typedef struct
{
unsigned char Index[2]; //Store Chinese character GBK code
char Msk[32]; //Store Chinese character modulo data
}typFNT_GB16; //Structure name can be defined by yourself
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//24x24 Chinese font structure definition
typedef struct
{
unsigned char Index[2]; //Store Chinese character GBK code
char Msk[72]; //Store Chinese character modulo data
}typFNT_GB24; //Structure name can be defined by yourself
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//32x32 Chinese font structure definition
typedef struct
{
unsigned char Index[2]; //Store Chinese character GBK code
char Msk[128]; //Store Chinese character modulo data
}typFNT_GB32; //Structure name can be defined by yourself
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
//48x48 Chinese font structure definition
typedef struct
{
unsigned char Index[2]; //Store Chinese character GBK code
char Msk[288]; //Store Chinese character modulo data
}typFNT_GB48; //Structure name can be defined by yourself
- The different sizes of Chinese modulo description
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