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16x16 Chinese font modulo description
- The size settings are as shown below:
- After the modulo is successful, you need to define the following structure array to store the modulo data (see the important note above for the structure definition):
const typFNT_GB16 tfont16[]= { "中",0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x3F,0xF8,0x21,0x08,0x21,0x08,0x21,0x08, 0x21,0x08,0x21,0x08,0x3F,0xF8,0x21,0x08,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00, };
- The function is defined as follows:
void GUI_DrawFont16(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode) { u8 i,j; u16 k; u16 HZnum; u16 x0=x; HZnum=sizeof(tfont16)/sizeof(typFNT_GB16); //Automatic statistics of the number of Chinese characters for (k=0;k<HZnum;k++) { if((tfont16[k].Index[0]==*(s))&&(tfont16[k].Index[1]==*(s+1))) { LCD_SetWindows(x,y,x+16-1,y+16-1); for(i=0;i<16*2;i++) { for(j=0;j<8;j++) { if(!mode) //Non-overlay mode: The font has a background color, which will overwrite the original display { if(tfont16[k].Msk[i]&(0x80>>j)) { Lcd_WriteData_16Bit(fc); } else { Lcd_WriteData_16Bit(bc); } } else //Overlay mode: the font does not have a background color, and is directly superimposed and displayed on the original display content { POINT_COLOR=fc; if(tfont16[k].Msk[i]&(0x80>>j)) { LCD_DrawPoint(x,y);//Draw a point } x++; if((x-x0)==16) { x=x0; y++; break; } } } } } continue; //Find the corresponding dot matrix font to exit immediately, to prevent the impact of multiple Chinese characters repeated modulo } LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//Restore window to full screen }